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Darkterra is a Pen and Paper role playing game, developed by avid gamers with decades of experience with a vast array of gaming systems. The system is fast paced, but realistic, and every single action can be resolved with the rolling of 2 dice. 

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Author Topic: New skills  (Read 5284 times)

Gryffyn

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New skills
« on: October 27, 2006, 09:12:45 AM »

I was thinking, we don't have enough on our plates, so let's add some more skills :)!  Mainly, I thought it might be good to open a thread dedicated to new skill creation.

Unless, I missed it, I don't remember seeing anything about crafting or construction skills.  I think these could be as big as engineering (civil, mechanical or structural), construction (houses, bridges, forts, etc;) or as small as tailoring (making clothes out of animal skin), cooking, as well as "flavor" skills like painting, sculpting, etc;

Also, how about mechanics? Or playing an instrument or acting?
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Jorek

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Re: New skills
« Reply #1 on: October 27, 2006, 01:56:41 PM »

there are some skills for crafting but not to many. ok we had done them but i dont see them in the charts now. have to look into that
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Athion

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Re: New skills
« Reply #2 on: October 27, 2006, 02:33:38 PM »

Music stuff is under the Linguistics.. crafting is here and there... mostly natural... what you not seeing Jor?
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Jorek

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Re: New skills
« Reply #3 on: October 27, 2006, 03:17:42 PM »

in the copy that i have its missing. although i was able to find it in an older incomplete list
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Gryffyn

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Re: New skills
« Reply #4 on: October 27, 2006, 03:47:44 PM »

I couldn't see it in my copy and didn't remember seeing it in the first version either.  Just offering some thoughts.
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Athion

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Re: New skills
« Reply #5 on: October 31, 2006, 04:06:59 AM »

Hmmm... not sure what the deal is :) try Downloading the current fullrules.zip and see what you see in there (hint, check out the Skills Summary, rather than the descriptive). All that stuff is there, I promise :)
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