DarkTerra.com
General Category => DarkTerra General => Topic started by: Gil on October 16, 2006, 05:19:55 AM
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I know we talked a little about this on Sat. but I wanted to get a topic started for when we get serious about this :).
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Awesome Idea :)
I might just make a "DarkTerra: Multiverse" forum for when we get to that point (when more people are posting that is :) ).
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I really don't see how it would be a problem to do. All the mental mutations could be spell effects. Racial issues can be dealt with by the special abilities.
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Yup, and we were talkng about a spell point based system, so maybe INT = Spell points (or some formula thereof) :)
Although, we could even stick with the model we have now for mental mutations, where each succeeding spell is weaker than the one before it...
I kind of like spell points though :)
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A magic system could be awesome and I don't believe it would be hard or impossible to create or implement.
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How about something like MagicTerra for that module and setting?
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I like that... it tells you thre is magic involved, without tying it to a specific genre (such as fantasy).
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Thinking seriously about this again, just wanted to say that :P
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OutStanding!
To be honest, I have been thinking about the game in general... we need to get together and get some gaming done. Plus if you start writing some on this, it will get me motivated to do some more too :)
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Were you ever able to find your notes that you wrote down on this from our discussion?
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Yes, but they were pretty sketchy Here is what I found on my thumbdrive (I think I may have handwritten some stuff though, because I remember us talking about more stuff than just this) :
DT Magic System
2 Types : Inherent and Learned.
Inherent :
Low power level, one actual “ability much like a mutation.
Learned :
Schools of Magic test the student… skill based magic/schools will then provide the spell for X$ this allows the GM the ability to control where and when spells will enter the game
Wild type magic that is inherent… but powerful. Inherent Mages (called Wild Mages) cannot learn learned magic.
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Cool, that is something to start with and it might jar my memory on where my thoughts were headed at the time :)